Thursday 15 December, 2011

Introduction to Character Rigging in Blender

head_tutorials_blender_character_rigging

This video tutorial for Blender 2.60 describe basics of character rigging. This tutorial covers the initial armature creation, working with Inverse Kinematics (IK), various constraints, defining deform and control bones, and setting up basic drivers for extra control.

You can see this tutorial at:
Blender Cookie


Introduction to Character Rigging in Blender  


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