Thursday 17 November, 2011
Creating an Ocean Scene with OceanSim and Cycles

In this Blender 2.6 video tutorial, we take a look at using the Ocean Sim modifier in conjunction with the Cycles render engine to create a gorgeous ocean scene. This tutorial covers the entire process needed to create the final result, including generation of the ocean, the sky background, rendering in Cycles, and setting up the composite nodes to create the final effect.
You can see this tutorial at:
Blender Cookie







There are no comments yet, add one below.