Blender Category
Rendering An Interior Scene With Cycles
In this video tutorial You will discover how to rendering an interior scene with cycles in Blender.
Realistic Jewelry With Cycles In Blender
In this video tutorial for Blender, Alex Telford takes You from concept to final image with Blender’s new render engine – Cycles. Through six parts You will learn how quickly model a fine gold jewelry and finally, we will bring the render to life using HDRI lighting.
Realistic Rain in Blender
In this tutorial You will learn how to create realistic rain that interacts with it’s environment. You will discover: how to use Dynamic Paint, the best particle settings for rain, how to use bump, mirror and color maps.
Speaker Box Icon in Blender
In this video tutorial for Blender 2.61 You will learn how to make a sleek 3D speaker box icon. This tutorial covers the complete modeling, texturing and rendering process using Cycles for the render engine.
Fire And Water in Blender
In this 4 parts video tutorial Andrew Price shows you how to simulate real-world flame and fluid effects in Blender.
Using the Spin Tool
In this quick video tutorial for Blender 2.6 You will learn how to use the mesh modeling Spin tool. This feature makes it very easy to model things like cups, bottles or anything else with a cylindrical profile. It also allows you to duplicate objects in a circular pattern.
Realistic Grass in Blender
In this tutorial you will discover how to model realistic grass, make light pass through objects and how to use softbody simulations.
Lip Sync Animation in Blender
In this video tutorial You will learn how to make lip sync animation in Blender 2.6. First we create a bone groups that will contain the different sections of the face that we’ll be animating. Then we import a sound clip and set up some Scene Markers to visually illustrate the location of each spoken [...]
Frosted Plants in Cycles
In this tutorial Frederik Steinmetz will demonstrate how to set up a beautiful macro scene consisting of a few frost-covered plants with a nice backlighting effect. It’s rendered in Cycles with a little compositing. Enjoy!
Introduction to Character Rigging in Blender
This video tutorial for Blender 2.60 describe basics of character rigging. This tutorial covers the initial armature creation, working with Inverse Kinematics (IK), various constraints, defining deform and control bones, and setting up basic drivers for extra control.
Quick Explosion in Blender
In this quick tip for Blender 2.60 we look at how you use the “Quick Effects” to set up quick explosions on most any object. This effects makes use of a Particle System and Explode Modifier to blow up up the mesh, which can then be combined with a smoke and fire simulation to create [...]
Cameras & Navigation
This tutorial describe techniques for navigating through the 3D scene. Blender puts at our disposal a lot of tools for navigating in the scene, position cameras, flying around, interacting with objects. From options in the User preferences, to hotkeys, a lot of things have impact on how we navigate.
Normal Maps & Baking Textures
In this tutorial, Oliver Villar show how normal maps work and how the baking process creates the normal map. Next in exercise we will learn how to bake the detail from a high resolution mesh into a single polygon mesh. We’ll also take a look at how to set up a normal map in order [...]
Introduction to Blender Cycles
Cycles is a brand new rendering engine built right into blender. It’s flexible, fast and above all else: produces more realistic results. In this video tutorial You will discover: the difference between the internal renderer and Cycles, features of Cycles, how to create Cycles render, how to use lights, materials, textures and bump mapping.
Creating an Ocean Scene with OceanSim and Cycles
In this Blender 2.6 video tutorial, we take a look at using the Ocean Sim modifier in conjunction with the Cycles render engine to create a gorgeous ocean scene. This tutorial covers the entire process needed to create the final result, including generation of the ocean, the sky background, rendering in Cycles, and setting up [...]
Create a Realistic Water Simulation in Blender
In this tutorial you will discover ho to create a realistic fluid simulation. We will learn to model ice cubes and puddles and making of water and glass materials for Cycles.
Realistic Earth
In this tutorial you will discover how to: Use color, bump and specular maps Add clouds and atmosphere Use material nodes to create city lights in the darkness With the complex terrain, ocean, clouds and atmospheres you’d think that creating a realistic earth would be quite hard to create… especially in Blender. But with the [...]




















